The objective of this year's challenge, Toxic Troubles, is to design and build a
remotely controlled robot that gathers spilled "toxic waste" and places it into a
containment vessel. A CD containing valuable information about other hazardous waste
locations should also be retrieved.
There are 13 different (obscure) game pieces and a CD for each team. The game pieces
include a large air filter, an 2-liter soda bottle containing a small amount of a "toxic
substance", a hat, a 3.2 oz 2-cycle oil container. As you can tell, the game pieces vary
greatly in size and weight.
The Playing Field
The game is played in a 24-foot, octagonal-shaped field. In the center of the field, a
six-foot wide octagonal-shaped platform holds the game pieces. The platform is roughly
six-inches high. Four ramps are arranged as spokes from the center octagon. These ramps
connect each team's scoring area with the center octagon. Naturally, the ramps do not
provide easy access to either the center octagon or the scoring vessel.
Scoring
There are two containment areas, an elevated area worth three points for each deposited
item, and a secondary area (under the vessel) worth one point for each item. Teams can
score five points if they can retrieve their CD, have their spotter hold the jewel case,
and have the CD on the machine at the end of the match.
The Rules
Teams can move or pick up any of the game pieces (including their opponents CD), they can
block other machines or defend their scoring areas, or do anything else that doesn't
disrupt play or damage another machine.